Large City: Tuntro Re̜t Hadfow

Tuntro Re̜t Hadfow

Tuntro Re̜t Hadfow
Example Wood Elf architecture.
StateIrus
ProvenceDepi Vadiz̄ema Diocese
Sub ProvenceNujiezozuqi Parish
RegionWulk-mirv Basin
Founded1429
Community LeaderLord Khymdrurth
Area148 km2 (59 mi2)
Average Yearly Temp34°C (93°F)
Average Elevation21328 m (-15925 ft)
Average Yearly Precipitation68 cm/y (26 in/y)
Population35303
Population Density238 people per km2 (598 people per mi2)
Town AuraTruename Magic
Naming
Native nameTuntro Re̜t Hadfow
Pronunciation/ˈtuntro/ /re̜t/
Direct Translation[rich] [fraud; hoax]
Translation[Not Yet Translated]

Tuntro Re̜t Hadfow (/ˈtuntro/ /re̜t/ [rich] [fraud; hoax]) is a subtropical Large City located in Nujiezozuqi Parish, Depi Vadiz̄ema Diocese, within the Irus.

The name Tuntro Re̜t Hadfow is derived from the Sylvin language, as Tuntro Re̜t Hadfow was founded by Churk, who was culturaly Wood Elf.

Climate

Tuntro Re̜t Hadfow has a yearly average temperature of 34°C (93°F), with its average temperature during the summer being a blistering 39°C (102°F) and its average temperature during the winter being a warm 30°C (86°F). Tuntro Re̜t Hadfow receives an average of 68 cm/y (26 in/y) of precipitation, most of which comes in the form of rain during the spring. Tuntro Re̜t Hadfow covers an area of nearly 148 km2 (59 mi2), and an average elevation of 21328 m (-15925 ft) above sea level.

Overview

Tuntro Re̜t Hadfow was founded durring the early 15th century in fall of the year 1429, by Churk. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Churk.

Tuntro Re̜t Hadfow was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Tuntro Re̜t Hadfow is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Tuntro Re̜t Hadfow is buildings have been located at convienant points along the lake Tuntro Re̜t Hadfow was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive flagstone streets flow where they are able to be made rather than folowing the most convienant paths. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Tuntro Re̜t Hadfow's failry decent fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Tuntro Re̜t Hadfow has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Tuntro Re̜t Hadfow’s streets. A look around Tuntro Re̜t Hadfow has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Tuntro Re̜t Hadfow long.

Civic Infrastructure

Tuntro Re̜t Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Tuntro Re̜t Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Tuntro Re̜t Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Tuntro Re̜t Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Tuntro Re̜t Hadfow's parks.

Tuntro Re̜t Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tuntro Re̜t Hadfow.

Tuntro Re̜t Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Tuntro Re̜t Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Tuntro Re̜t Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Tuntro Re̜t Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Tuntro Re̜t Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tuntro Re̜t Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Tuntro Re̜t Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tuntro Re̜t Hadfow's public wards, blessings, and other arcane systems.

Tuntro Re̜t Hadfow has an Scientific Academy which provides higher education in the natural sciences.

Tuntro Re̜t Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Tuntro Re̜t Hadfow's grid is powered by a god's will and kindness.

Tuntro Re̜t Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Tuntro Re̜t Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Tuntro Re̜t Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Tuntro Re̜t Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Tuntro Re̜t Hadfow's natural decorations nor waterways.

Tuntro Re̜t Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Tuntro Re̜t Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Tuntro Re̜t Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Tuntro Re̜t Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Tuntro Re̜t Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

Due to the actions of local Kami, summer is skipped in Tuntro Re̜t Hadfow.

The Caypup near Tuntro Re̜t Hadfow are known to be more aggressive than normal.

Tuntro Re̜t Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Enchantment energies of tier 2 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 68
  • Farmers: 95
  • Farm Laborer: 196
  • Hunters: 126
  • Milk Maids: 90
  • Ranchers: 45
  • Ranch Hands: 108
  • Shepherds: 84
    • Farmland: 142977 m2
    • Cattle and Similar Creatures: 8825
    • Poultry: 105909
    • Swine: 7060
    • Sheep: 353
    • Goats: 70
    • Horses, Mounts, and Beasts of Burden: 3530

Craftsmen

  • Arms and Toolmakers: 72
  • Blacksmiths: 82
  • Bookbinders: 44
  • Buckle-makers: 51
  • Cabinetmakers: 90
  • Candlemakers: 126
  • Carpenters: 108
  • Clothmakers: 100
  • Coach and Harness Makers: 37
  • Coopers: 90
  • Copper, Brass, Tin, Zinc, and Lead Workers: 50
  • Copyists: 33
  • Cutlers: 29
  • Fabricworkers: 75
  • Farrier: 261
  • Furriers: 23
  • Glassworkers: 103
  • Gunsmiths: 71
  • Harness-Makers: 34
  • Hatters: 64
  • Hosiery Workers: 25
  • Jewelers: 41
  • Leatherwrights: 100
  • Locksmiths: 34
  • Matchstick makers: 51
  • Musical Instrument Makers: 54
  • Painters, Structures and Fixtures: 47
  • Paper Workers: 51
  • Plasterers: 45
  • Pursemakers: 58
  • Roofers: 37
  • Ropemakers: 34
  • Rugmakers: 32
  • Saddlers: 66
  • Scabbardmakers: 74
  • Scalemakers: 38
  • Scientific, Surgical, and Optical Instrument Makers: 22
  • Sculptors, Structures and Fixtures: 33
  • Shoemakers: 34
  • Soap and Tallow Workers: 119
  • Tailors: 190
  • Tanners: 43
  • Upholsterers: 50
  • Watchmakers: 47
  • Weavers: 100
  • Whitesmiths: 27

Merchants

  • Adventuring Goods Retellers: 24
  • Arcana Sellers: 25
  • Beer-Sellers: 47
  • Booksellers: 55
  • Butchers: 86
  • Chandlers: 82
  • Chicken Butchers: 91
  • Entrepreneurs: 36
  • Fine Clothiers: 88
  • Fishmongers: 98
  • Florists: 21
  • Potion Sellers: 59
  • Resellers: 135
  • Spice Merchants: 48
  • Wine-sellers: 72
  • Wheelwright: 55
  • Woodsellers: 35

Service workers

  • Bakers: 196
  • Barbers: 150
  • Coachmen: 51
  • Cooks: 168
  • Doctors: 68
  • Gamekeepers: 57
  • Grooms: 30
  • Hairdressers: 110
  • Healers: 96
  • Housekeepers: 103
  • Housemaids: 168
  • House Stewards: 100
  • Inns: 34
  • Laundry maids: 69
  • Maidservants: 141
  • Nursery Maids: 63
  • Pastrycooks: 147
  • Restaurateur: 147
  • Tavern Keepers: 141

Specialized Laborer

  • Ashworkers: 48
  • Bleachers: 32
  • Chemical Workers: 20
  • Coal Heavers: 72
  • In-Town Couriers: 80
  • Long Haul Couriers: 76
  • Dockyard Workers: 72
  • Gas Workers: 17
  • Hay Merchants: 29
  • Leech Collectors: 96
  • Millers: 76
  • Miners: 82
  • Oilmen and Polishers: 54
  • Postmen: 80
  • Pure Finder: 47
  • Skinners: 103
  • Sugar Refiners: 19
  • Tosher: 56
  • Warehousemen: 130
  • Watercarriers: 69
  • Watermen, Bargemen, etc.: 106

Skilled Laborers

  • Accountants: 45
  • Alchemist: 57
  • Clerk: 78
  • Dentists: 36
  • Educators: 102
  • Engineers: 51
  • Gardeners: 36
  • Mages: 26
  • Plumbers: 38
  • Pharmacist: 41
  • Professors: 15
  • Scientists: 25
  • Wizards: 15

Civil Servants

  • Adventurers: 33
  • Bankers: 50
  • Civil Clerks: 86
  • Civic Iudex: 39
  • Consultants: 22
  • Exorcist: 78
  • Fixers: 40
  • Kami Clerk: 65
  • Landlords: 68
  • Lawyers: 41
  • Legend Keepers: 58
  • Militia Officers: 271
  • Monks, Monastic: 103
  • Monks, Civic: 103
  • Historian, Oral: 80
  • Historian, Textual: 43
  • Policemen, Sheriffs, etc.: 84
  • Priests: 168
  • Rangers: 46
  • Rat Catchers: 54
  • Scholars: 54
  • Spiritualist: 66
  • Slayers: 20
  • Storytellers: 133
  • Military Officers: 121

Cottage Industries

  • Brewers: 103
  • Comfort Services: 121
  • Enchanters: 40
  • Herbalists: 39
  • Jaminators: 126
  • Needleworkers: 110
  • Potters: 58
  • Preserve Makers: 95
  • Quilters: 52
  • Seamsters: 168
  • Spinners: 106
  • Tinker: 38
  • Weaver: 92

Artists

  • Actors: 36
  • Architects: 13
  • Bards: 53
  • Costumers: 21
  • Dancers: 41
  • Drafters: 23
  • Engravers: 28
  • Fine Furniture Carpenters: 17
  • Glaziers: 36
  • Inlayers: 35
  • Musicians: 106
  • Painters, Art: 18
  • Playwrights: 37
  • Sculptors, Art: 30
  • Wood Carvers: 126
  • Writers: 113

Produce Industries

  • Butter Churners: 135
  • Canners: 110
  • Cheesmakers: 121
  • Ice Merchants: 15
  • Millers: 70
  • Picklers: 59
  • Smokers: 44
  • Stockmakers: 40
  • Tobacconists: 56
  • Tallowmakers: 86

13307 of Tuntro Re̜t Hadfow's population work within a Foundational Occupation.

19525 of Tuntro Re̜t Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 2471 (7%) are noncontributers.

Points of Interest

Tuntro Re̜t Hadfow produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.

Due to a magical anomaly, Tuntro Re̜t Hadfow is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of secured a clean water supply for . Tuntro Re̜t Hadfow's militia's elite squad is named after .

History